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Let’s break down what the developer is saying here. When is an Apology Not an Apology? Next-Gen Console Availability Despite offering players refunds for the disappointing launch, CD Projekt RED comes off quite poorly in their apology if you ask me. There’s no harshness to my tone or opinion, it’s just the facts. Furthermore, if a game is sold for a console, then it should work on that console. The problem is that nobody can find those console to purchase. It’s wonderful that PS5 owners and Xbox Series X/S owners experience fewer issues. The issue here is that the consoles for which the game was developed can’t play the game. Overall, the game is still going to be good when all is said and done. Let’s not misdirect the frustration some of us might feel right now. After enough fans pointed out how flawed the game truly is, the developer finally responded. PC players seem to experience the least amount of issues. Still, the extra firepower offered by next-gen consoles seems to help with fighting off game-breaking bugs. If you’re playing on a PS5 or Xbox Series X, then you’re not playing the next-gen version of the game. Now, with plenty of time to try it out, players are experiencing major bugs on PS4 and Xbox One consoles. At first, the major issue seemed to be an epilepsy-triggering light effect in the game. Cyberpunk 2077 Refunds – How Did We Get Here?Īfter being delayed and delayed again, Cyberpunk 2077launched last week. There’s a lot to get into here, so let’s talk about why players can now get a Cyberpunk 2077 refunds if they find the game to be a disappointment. Ahead of a holiday launch and worries about another delay, CD Projekt RED pushed out a game that doesn’t work on the consoles most people own. Despite delays, this game clearly needed more time. Let’s get one thing straight: the developers working hands-on with this game did their best to meet a crunched deadline. What we didn’t expect was an all-out disappointing launch riddled with bugs, poor graphics, and the like. In a lot of ways, the game couldn’t meet the anticipation players felt ahead of its arrival.
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If you read my work here at Comic Years, then you’ll remember I talked a lot leading up to Cyberpunk 2077 about expectations.
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